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Doc Extropy
Kinda'Shujaa
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Posted - 2008.07.02 14:45:00 -
[1]
I support this, of course.
I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is virtually no response (except something on the "drawingboard"). Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Doc Extropy
Gallente Kinda'Shujaa
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Posted - 2008.07.02 15:05:00 -
[2]
Originally by: LordSwift Dont do this CCP.Keep training as it is. If you Use Evemon right. You will not have to get up at silly hours to change skill. 
You don't get the point, sorry.
Sometimes you need a quick injection of new abilities for some aspect of the game (in my case this was, for example, Cybernetics III). You can't imagine what **** in the *** learning this level of skill was for me.
I'm not a nerd, I have a REAL LIFE as well, this is game I PAY FOR.
Your suggestion is not helping in any way with stuff like that... I have a LOT of skills I can train to level 5, but sometimes it's that annoying 2 - 16 hour skills that are the problem.
You fail. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.03 11:49:00 -
[3]
Originally by: Tmarte
Originally by: Talic Xeron I say no to character grinding. If you set an alarm to get up at the ***** of dawn to change a skill, I think you play this game too much. Besides I sort of like messing with my Eve-mon skill plans to find one so I can be constantly training.
EveMon is a third party program that isn't endorsed by CCP, therefore shouldn't be needed to PLAY the game. 'nuff said.
Right. The functionality of EveMon and EFT should be part of the Eve - Client.
In fact, without those programs you are more or less left clueless about stuff like "how long will my tank hold", "how much punishment can my ship take", etc...
This is another issue... Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.03 15:15:00 -
[4]
Edited by: Doc Extropy on 03/07/2008 15:35:08 Edited by: Doc Extropy on 03/07/2008 15:21:40 We should make a signature for a skill queue, so the developers see the massive public need for this feature.
Also everybody supporting this idea may have a look at my bio ingame.
---
To be honest... what we REALLY want is a dev blog saying: "we are going to include a skill queue system [or dual skill training, whatever] with the next patch".
A negative response to this would make me reevaluate the customer orientation of CCP, tbh.
Again, this is NOT about making this a total afk - game or something, this is about comfort, this is about getting rid of the "half done skill problem" (which is annoying as hell) and this, CCP (!), is about giving YOUR PAYING customerbase a feature that almost everyone wants.
Lets see, what the response is. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.03 17:07:00 -
[5]
Originally by: Aiko Intaki
Originally by: Doc Extropy I support this, of course.
I must add that I SERIOUSLY wonder why CCP is so silent about that... it is the most called for feature EVER in the history of this game and there is virtually no response (except something on the "drawingboard").
If you had to decide between "queued training" and "training while unsubscribed", which would you choose? CCP is likely concerned about the impact of training queues on people's second and third account subscriptions... and that's not really something they can easily tell their player base. At the very least it's something they should very well be concerned about, but which the average player will likely be fairly unsympathetic toward.
Queued training. If I was CCP I would have NEVER implemented "training while unsubscriped", this is unfair towards CCP as well as the playerbase. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.04 12:00:00 -
[6]
Originally by: AltBier Edited by: AltBier on 04/07/2008 11:58:42
Looks like the issue is resolved:
http://oldforums.eveonline.com/?a=topic&threadID=812997&page=4#106
Rejoice! 
Dual training is cool... I like that idea. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |

Doc Extropy
Gallente Kinda'Shujaa
|
Posted - 2008.07.11 12:01:00 -
[7]
Ladies and Gentlemen, we already have a positive response from the developers. As I understand it, it will be implemented with a medium - high priority. ---
Skill queue now! Nerf skillpoint loss and half done skills! WE ARE PAYING CUSTOMERS AND DESERVE MAXIMUM COMFORT! |
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